Daily Predictions for June 16th
Note: Winners are always shown on the left side. Draws are shown in alphabetical order by team name. The match-ups are ordered by team name as well.
There was a point of time in this tournament where, if this matchup had occurred, an Altadorian sweep would not have been the most likely outcome. However, the era of Haunted Woods' higher scores and near-sweeps has come to an end and today, it is doubtful that they will be able to touch Altador's recent 9's and 8's. If the Zombies pull together, they may be able to take one game, but this would require careful coordination, and Haunted Woods does not excel in that department.
When these teams last played, Brightvale upset the Citadel by taking the match with Yooyuball and Make Some Noise victories. A change in tactics on the part of either team is certainly possible, but given the Citadel's stronger Slushie Slinger and Shootout Showdown records, these games are likely on lock for them.
Virtually every match Tyrannia had in this bracket has ended with an anticlimactic result, and the Faeries simply do not have the necessary firepower to change that. There are very few circumstances that could make this match end differently than predicted.
Virtupets likes to focus on Yooyuball when they see an opportunity, so they will probably take that game from Kiko Lake. Additionally, Kiko Lake's recent Make Some Noise results have been lower than Virtupets' average, so the Space Station could take that as well. The Kikos remain a dominant Slushie Slinger force, and Virtupets has never won Shootout Showdown (even setting record lows of 1 point in that game), so these games should go to Kiko Lake.
Krawk Island's string of sweeps looks impressive, until you consider the teams they've been against in this bracket: Mystery Island, Faerieland, and Moltara twice, all teams with potential but not a lot of firepower. The scores that they have put up are fairly mediocre, but even against a team like Lost Desert, the 5's that the Pirates generate should still be enough to net them a majority of wins, if not a sweep. If Lost Desert can take a page out of the book of Brightvale or Kreludor, however, they may be able to focus and win at least one game.
If Kreludor wishes to redeem themselves after being swept by Altador yesterday, today is their opportunity. It remains a possibility that the Moon will be able to take a win from Roo Island in the event that the two teams have even strength in: Slushie Slinger. In taking that game, though, they will likely leave the Roos free to pick up the rest of the match with ease.
Shenkuu has been taking wins against teams primarily at the slushie stand recently, and so if the trend continues Shenkuu should be able to win in that department. Maraqua's other games have strong enough records and scores to shut the Ninjas out of them, however, so it will likely be another day of "Slushie Slinger or bust" for Shenkuu.
Terror Mountain's scores in Yooyuball fell hard yesterday, dropping from their peak of 13 all the way down to 6. Their Slushie Slinger scores have been on the decline as well, falling to 6 from their peak of 11 a few days ago. If this result is not simply an anomaly, Terror Mountain could very well become a beatable team again. Meridell has never been beaten in Shootout Showdown this season, and they could even potentially take another game if Terror Mountain's scores continue to fall. For now however, the Mountain should still be able to take the majority of the match.
Mystery Island had their best result of the tournament yesterday against the Faeries, and today they face another team similar in skill. The Island has yet to break their 14-game losing streak in the tournament's main event, and Shootout Showdown is Moltara's strongest game, so the Magmas should take these two. The other two sides, however, should be taken once again by Mystery Island.