Obelisk War Plot Solutions
1. Choose Your Allegiance
2. The War Begins
3. Second Assault
4. Raiding Party
5. Offensive Strike
6. Final Invasion
7. Surprise Attack
10. After the Truce
Scanning for Relics (NC)
Digging out the Obelisk
Luminous Casks (NC)
Factions introduction videos:|
Thieves Guild - The Sway - The Order of the Red Erisim - Brute Squad - Seekers - The Awakened
It began with the earthquakes. Neopians around the globe felt the tremors that would shake loose a long-buried Tyrannian secret. Then, six factions went to war with the hopes of bringing home fame and riches. The Sway emerged victorious, unleashing the power of the Oracle, but some of the other factions were not ready to give up. A truce was called, but now that it has expired, the Seekers Thieves and Order are once again gearing up for battle.
Countdown to War!
The Snowager is awake. He'll be sleeping in 1 hour, 43 minutes.
The Turmaculus cannot be woken up.
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